"In lab, you will learn how to design and program effective graphical user interfaces, and how to perform user tests. We will cover a number of prototyping tools and require prototypes to be constructed in each, ranging from animated mock-ups to fully functional programs. Assignments will require implementing UIs, testing that interface with users, and then modifying the interface based on findings. Some class sessions will feature design reviews of student work." - CMU course description
Wednesdays 10:30-11:50am Newell Simon Hall 3002, taught by mkery phd student
Q/A on Piazza . Grades on Canvas
Direct message via email mkery [at] cs.cmu.edu
When your project and code is poorly structured, the world is a sadder place.